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I’ve had a couple special requests to explain flashvars and how to use it and show it in action.

Overview

The property “FlashVars” can be used to import root level variables to the flash movie or swf. The flashvars propery is used in codes for embedding flash in the html page. The string of variables passed in as flashvars, will be imported into the top level of the movie when it is first instantiated. Variables are created before the first frame of the SWF is played. The format of the string is a set of name=value combinations separated by ampersand (&) symbols.

Steps

  1. Include the flashvars property in your embed codes and voila! You have these variables to use in your swf.
  2. That’s the one step

Code

HTML Embed Codes

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Here's some sample embed codes, including object and embed tags:
<object width="540" height="240" title="sample">
  <param name="movie" value="flashvarsTutorial.swf" />
  <param name="flashvars" value="var1=here&var2=are&var3=my&var4=flashvars" />
  <embed src="flashvarsTutorial.swf" flashvars="var1=here&var2=are&var3=my&var4=flashvars" type="application/x-shockwave-flash" width="540" height="240" ></embed>
</object>

Actionscript using flashvars

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//flashvars="var1=val1&var2=val2&var3=val3";

display("var1 = "+ var1);

display("var2 = "+ var2);

display("var3 = "+ var3);

display("var4 = "+ var4);

function display(todisplay:String){
  feedback.text += todisplay+"\n";
  trace(todisplay);
}

Example

Page 1 (var1=val1&var2=val2&var3=val3)
Page 2 (var1=here&var2=are&var3=my&var4=flashvars)

Source

Download the html files and the fla and swf in this flashvars.zip

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Intro to CSS

We use css to apply styles to certain elements on the page, we can target any div like this:

HTML

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<div>Text</div>

CSS

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div {
css-property: value;
}

Any class selector <div class=”divClass”> like this:

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<div class="divClass">Text</div>

with this:

CSS

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div.divClass {
css-property: value;
}
<!-- or simply -->
.divClass {
css-property: value;
}

or any id selector, <div id=”divID”> like this:

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<div id="divID">Text</div>

with this:

CSS

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div#divID {
css-property: value;
}
<!-- or simply -->
#divID {
css-property: value;
}

These are the basics of css. Use an element tag name to target it, use a dot to access class names and a hash (#) to represent id names. A lot can be done with just that, but sometimes you may want to access something differently, an option is to use attribute selection.

Overview

More advanced we can apply styles to elements based on their attributes. Attribute selectors use the attributes of the tag.
We can use attribute selection to specify certain elements to stylize. For example if we have a page with many images but only certain ones have title attributes, which we want to stand out more, this css rule would do the trick:

CSS

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img [title] {
border: 2px solid #000000;
}

It would cause any image with a title tag (no matter what the value of the title tag is) to have a 2px wide solid black border, such as <img title=”MyImage” src=”/images/sample.jpg” /> or <img title=”" src=”/images/sample.jpg” /> but not <img src=”/images/sample.jpg” /> because it has no title attribute.

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would style
<img title="�MyImage�" src="http://blog.circlecube.com/wp-admin/�/images/sample.jpg�" alt="" />
or even
<img title="�&quot;" src="http://blog.circlecube.com/wp-admin/�/images/sample.jpg�" alt="" />
but not
<img src="http://blog.circlecube.com/wp-admin/�/images/sample.jpg�" alt="" />
because it has no title attribute.

Further we can specify which values of the title attribute we want to target. If we want to stylizee links to a certain site we can do this: a[href="http://blog.circlecube.com"] { }

CSS

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a[href="http://blog.circlecube.com"] {
background-color: #EBEBEB;
}

it would style <a href=”http://blog.circlecube.com”>This link</a> but not <a href=”http://blog.circlecube.com/2008/05/21/”>this one</a> because it is not an exact match, nor <a href=”http://www.google.com”>this one</a> because it isn’t a match either, or at all.

HTML

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it would style
<a href="�http://blog.circlecube.com�">This link</a>
but not
<a href="�http://blog.circlecube.com/2008/05/21/�">this one</a>
because it is not an exact match, nor
<a href="�http://www.google.com�">this one</a>
because it isn’t a match either, or at all.

For another example, if we want to stylize local links differently than absolute links, we’d want to look at the beginning of the attribute’s value only so we’d use ‘^=’. We could have something like this:
a[href^="http://"], a[href^="https://"] {
background: url(/images/external.gif) no-repeat right center;
padding-right:20px;
}
it would style <a href=”http://www.google.com”>This link</a> because it begins with ‘http://’ but not <a href=”/2008/05/21/”>this one</a> because it is does not begin with ‘http://’. But it would also style <a href=”https://paypal.com”>this</a> because it matches the selector after the comma ‘https://’, and even <a href=”http://blog.circlecube.com/2008/05/21/”>this</a> will be styled, because the link is absolute (even though it is local) so be careful with how you use it.

HTML

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it would style
<a href="�http://www.google.com�">This link</a>
because it begins with ‘http://’ but not
<a href="http://blog.circlecube.com/wp-admin/�/2008/05/21/�">this one</a>
because it is does not begin with ‘http://’.
But it would also style
<a href="�https://paypal.com�">this</a>
because it matches the selector after the comma ‘https://’,
and even
<a href="�http://blog.circlecube.com/2008/05/21/�">this</a>
will be styled, because the link is absolute
(even though it is local) so be careful with how you use it.

Summary

Hoping you will see the pattern and can use the rest of these somehow (I’m drawing blank on interesting examples),

1 is: [attribute] exists

target anchors with any titles attributes.

CSS

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a[title] {
background-color:#0000FF; (blue)
}

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<a title="some title" href="http://blog.circlecube.com/">Link</a>

2 equal: [attribute=x] equals x

target only anchors where the title attribute contains something exactly

CSS

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a[title="Only"] {
background-color:#FF0000; (red)
}

HTML

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<a title="Only" href="http://blog.circlecube.com/">Link</a>

3 hat: [attribute^=x] starts with x

target instances where something comes at the beginning of the attribute. This can prefix a word or even be the first word in a phrase or sentance.

CSS

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a[title^="Super"] {
background-color:#00FF00; (green)
}

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<a title="Supercalafragalisticexpialadosious" href="http://blog.circlecube.com/">Link</a>

4 dollar: [attribute$=x] ends with x

instances where something comes at the end of the attribute. This can be the suffix of the word or the last word in a phrase.

CSS

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a[title$="ious"] {
background-color:#FFFF00; (yellow)
}

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<a title="Supercalafragalisticexpialadosious" href="http://blog.circlecube.com/">Link</a>

5 asterisk: [attribute*=x] contains x

or even titles which contain a certain word somewhere/anywhere in the attribute. This wildcard be anywhere, in a word, as a word, whatever.

CSS

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a[title*="tic"] {
background-color:#FF00FF; (magenta)
}

HTML

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<a title="Supercalafragalisticexpialadosious" href="http://blog.circlecube.com/">Link</a>

6 tilde: [attribute~=x] one of which is exactly x.

a space-separated list of “words”, one of which is exactly x.

CSS

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a[title~="tic"] {
background-color:#FF00FF; (magenta)
}

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<a title="Super cala fragalis tic expi ala dosious" href="http://blog.circlecube.com/">Link</a>

7 pipe: [attribute|=x] which first word is exactly x.

a hyphen-separated list of “words”, first word is exactly x.

CSS

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a[title|="Super"] {
background-color:#FF00FF; (magenta)
}

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<a title="Super-cala-fragalis-tic-expi-ala-dosious" href="http://blog.circlecube.com/">Link</a>

view all examples on this page.
refer to w3 for more

Let me know what you come up with or if I’ve left out any essentials.

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Overview

The Shared Object is like a cookie for flash. It lets flash store some data on the local machine, so between sessions it can remember things. Learn more from wikipedia.
Shared Objects are used to store data on the client machine in much the same way that data is stored in a cookie created through a web browser. The data can only be read by movies originating from the same domain that created the Shared Object. This is the only way Macromedia Flash Player can write data to a user’s machine. Shared Objects can not remember a user’s e-mail address or other personal information unless they willingly provide such information.

I’ve seen many Local Shared Object tutorials and examples, which have users input their name and/or hometown and other filler data. But I wanted to show how to creatively incorporate shared objects into interactions. So I’ve thrown in many simultaneous examples including the uber-simple ‘input your name and I’ll remember it’ approach. I hope I didn’t throw in so much that it got confusing… just let me know if you have any questions or anything is unclear. Keeping it simply and broad there’s only a few things to know about Shared Objects.

Steps

    Simply put there are only a couple things to worry about with Local Shared Objects

  • Create them.
    • As in create the shared object
  • Write them.
    • As is write to the shared object
  • Set them.
    • As in setting variables in the shared object
  • Get them.
    • As in getting variables back out of the shared object
  • Clear them.
    • As in clearing the shared objec

Actionscript

here’s samples on how to do each of those

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/* Create them. */
//make Local Shared Object named myLocalSO(in as) called "myflashcookie" on disk
var myLocalSO:SharedObject = SharedObject.getLocal("myflashcookie");

/* Write them. */
//flush the SO, write the SO to disk
myLocalSO.flush();

/* Set them. */
//set key's value to specified value in SO
//key is the name of the data
//val is key's value
function setVal(key, val) {
myLocalSO.data[key] = val;
trace(key +" set to "+val);
/* including writing to Shared Object in the setter function */
//flush the SO, write the SO to disk
myLocalSO.flush();
}
/* Get them. */
//get key's value from SO
function getVal(key) {
return myLocalSO.data[key];
trace(myLocalSO.data[key] +" received from "+key);
}
/* Clear them. */
myLocalSO.clear();

Example

here’s my colorful example.
The purple/yellow circle is draggable, so place it where you want it. Enter your name and age in the input boxes. Press the center red ‘Set cookie’ button to copy those values to the shared object that is on your computer now. The red transparent circle represents the cookie positions. You can position the purple/yellow circle from the cookie contents with the dark green ‘Position from cookie’ button, or position it randomly with the blue ‘Position randomly’ button. Erase the cookie with the orange ‘Erase cookie’ button. Toggle easing (animation) with the Bright green button (which changes to dark red when off), it tells the current mode of ease. I have the cookie coordinates displayed and the current coordinates of the purple/yellow circle also displayed.
The cookie includes a date object, which is used to calculate the age of the cookie (watch it reset when you erase the cookie (orange button)).
The ‘All Time Visit’ stat is the only thing that does not get reset when you erase the cookie,

Get Adobe Flash player

and source code:

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////////////////////////  Initialize variables  ///////////////////////

//make Local Shared Object named myLocalSO(in as) called "myflashcookie" on disk
var myLocalSO:SharedObject = SharedObject.getLocal("myflashcookie");
//speed var for easing
var speed = 3;
var w = myCircle._width/2;
//toggle var for easing
var ease = true;
//as var to store alltime cookie
var allTimeVisitCount=0;
countVisit();
cookieFeedback();
//line style for tracing movement
lineStyle(1, 0, 50);


////////////////////////  Functions  ///////////////////////

//set key's value to specified value in SO
//key is the name of the data
//val is key's value
function setVal(key, val) {
  myLocalSO.data[key] = val;
  trace(key +" set to "+val);
  //flush the SO, write the SO to disk
  myLocalSO.flush();
}
//get key's value from SO
function getVal(key) {
  return myLocalSO.data[key];
  trace(myLocalSO.data[key] +" received from "+key);
}

function countVisit() {
  //if first visit
  if (getVal('visitCount') == undefined) {
    //create date for now and store in cookie
    var todayDate:Date = new Date();
    setVal('date', todayDate);
    trace("creating date");
    //start/reset counting visits
    var visitCount = 0;
    //notice allTimeVisitCount is not reset, but stored still as a var in actionscript
  }
 
  //not first visit
  else {
    visitCount = getVal('visitCount');
    allTimeVisitCount = getVal('allTimeVisitCount');
  }
  //increment visit counter
  setVal('visitCount', visitCount+1);
  setVal('allTimeVisitCount', allTimeVisitCount+1);
  //feedback of visit counting
  visitsFeedback.text = getVal('visitCount');
  allTimeVisitsFeedback.text = getVal('allTimeVisitCount');
}
//feedback of cookie contents
function cookieFeedback() {
  //in defined print coordinate contents
  cookiex.text = getVal('circleX') == undefined ? "no cookie" : getVal('circleX');
  cookiey.text = getVal('circleY') == undefined ? "no cookie" : getVal('circleY');
 
  //if not easing assign coordinates from cookie
  if (!ease) {
    myCookie._x = getVal('circleX');
    myCookie._y = getVal('circleY');
  }
  //set target to cookie coordinates
  else {
    ctargetx = getVal('circleX');
    ctargety = getVal('circleY');
  }
  //if name then trace cookie contents
  if (getVal('name') != undefined) {
    visitorFeedback.text = "Returning Visitor";
    nameInput.text = getVal('name');
    ageInput.text = getVal('age');
  }
  //no name then a new visitor
  else {
    visitorFeedback.text = "First Time Visitor";
    nameInput.text = "";
    ageInput.text = "";
  }
  calculateCookieAge();
}
function calculateCookieAge() {
  //make a date now
  todayDate = new Date();
  //get the cookie's stored date
  cookieDate = getVal('date');
  //difference between two dates
  cookieDateAge = Math.floor(todayDate - cookieDate);
  //convert miliseconds to a timecode
  cookieAge.text = msToTimeCode(cookieDateAge);cookieDateAge;
}

//convert miliseconds to a hh:mm:ss
function msToTimeCode(ms) {
  //make sure value is within bounds. if a number grater than zero and less than the duration of video
    if (isNaN(ms) || ms< 0) {
        ms = 0;
    }
  //find seconds
  var sec = ms/1000;
  //find minutes
    var min = Math.floor(sec/60);
  //adjust seconds
    sec = sec - min*60;
  //find hours
  var hour = Math.floor(min/60);
  //adjust minutes
  min = min - hour*60;
  //floor seconds down to whole number
  sec = Math.floor(sec);
  //make time code with hours
  if (hour == 0) {
    if (sec < 10) {
          sec = "0"+sec;
      }
      if (min < 10) {
          min = "0"+min;
      }
      var tc = min+":"+sec;
  }
  //make time code without hours
  else {
    if (sec < 10) {
          sec = "0"+sec;
      }
      if (min < 10) {
          min = "0"+min;
      }
      var tc = hour+":"+min+":"+sec;
  }
  return tc;
}





//////  Actionscript attached to Objects/handlers  //////////

//place data on stage into cookie (circle coordinates and input text)
setCookieButton.onRelease = function() {
  setVal('circleX', myCircle._x);
  setVal('circleY', myCircle._y);
  setVal('name', nameInput.text);
  setVal('age', ageInput.text);
  //update the display on stage
  cookieFeedback();
}
//make random coordinates on stage
randomButton.onRelease = function() {
  //if not easing assign coordinates to myCircle
  if (!ease) {
    myCircle._x = Math.random() * (Stage.width - w);
    myCircle._y = Math.random() * (Stage.height - w);
  }
  //if easing assign coordinates to myCircle's target coords
  else {
    targetx = Math.random() * (Stage.width - w);
    targety = Math.random() * (Stage.height - w);
  }
}

myCircle.onPress = function() {
  this.startDrag();
  dragging = true;
  lineStyle(1, 200, 30);
}

myCircle.onRelease = myCircle.onReleaseOutside = function() {
  targetx = this._x;
  targety = this._y;
 
  lineStyle(1, 0, 50);
 
  dragging = false;
  this.stopDrag();
}

myCircle.onEnterFrame = function() {
  //print position feedback
  currentx.text = this._x;
  currenty.text = this._y;
  //if eas move to target
  if (ease) {
    if (!dragging) {
      moveTo(this._x+w, this._y+w);
      this._x+=(targetx-this._x)/speed;
      this._y+=(targety-this._y)/speed;
    }
    //draw line
    lineTo(this._x+w, this._y+w);
  }
}

myCookie.onEnterFrame = function() {
  //if ease move cookie to target
  if (ease) {
    this._x+=(ctargetx-this._x)/speed;
    this._y+=(ctargety-this._y)/speed;
  }
  calculateCookieAge();
}

//Position from Cookie
cookieButton.onRelease = function() {
  //if not easing set coordinates from cookie
  if (!ease) {
    myCircle._x = getVal('circleX');
    myCircle._y = getVal('circleY');
  }
  //if easing set target coordinates from cookie
  else {
    targetx = getVal('circleX');
    targety = getVal('circleY');
  }
}
easeBtn.onRelease = function () {
  //toggle easing
  ease = !ease;
  //advance the frame of this button...
  this.play();
}
clearCookieBtn.onRelease = function() {
  //clear the cookie (swipe all data)
  myLocalSO.clear();
  //restart visit count
  countVisit();
  //read cookie and give feedback
  cookieFeedback();
}

Source

download the source for this example: sharedObject.fla

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24 Apr 2008

Shared Object – utilizing the Flash cookie

Author: Evan Mullins | Filed under: tutorial

XML and flash is something that always seemed to be more complicated than it needed to be. Then I had an idea to parse the xml nodes into actionscript as objects, that would make working with xml tons easier for me, I could just parse it once and then forget about the xml, I could refer to something with the familiar dot syntax rather than worry about firstChild and nextChild and so forth…

And then I found someone who’d already done that with XML2Object.as, here it is:

XML@Object.as Class

Actionscript Class:

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//////////////////
// - Derived from code written by Alessandro Crugnola - http://www.sephiroth.it/file_detail.php?id=129#
// - Refactored and documented by Phil Powell - http://www.sillydomainname.com
// - 25 July 2006 - Added helper method to sanitize Windows line breaks.
//////////////////
// Convert an XML object to an object with nested properties.
//
// Example usage:
//
//   import net.produxion.util.XML2Object;
//   var contentObj:Object;
//   var xml:XML = new XML();
//   var xmlLoaded = function( success:Boolean )
//   {
//    if( success )
//    {
//      contentObj = XML2Object.deserialize( this );
//      this['timeline'].play();
//    }
//   }
//
//   xml.ignoreWhite = true;
//   xml['timeline'] = this;
//   xml.onLoad = xmlLoaded;
//   xml.load( 'some.xml' );
//
/////////////////
// What do you get back?
//
//   <content created="22-May-2006">
//       <title>My Title</title>
//       <links>
//           <heading>Here be links!</heading>
//           <link>http://somewhere.com</link>
//           <link>http://somewhere-else.com</link>
//       </links>
//   </content>
//
//   Becomes:
//
//   contentObj.content.title.data => "My Title"
//   contentObj.content.links.title.data => "Here be links!"
//   contentObj.content.links.link => [Array]
//   contentObj.content.links.link[0].data => "http://somewhere.com"
//   contentObj.content.attributes.created => "22-May-2006"
/////////////////
class XML2Object {private var _result:Object;
private var _xml:XML;
private var _path:Object;
private static var xml2object:XML2Object;public function XML2Object()
{
this._result = new Object();
}

public static function deserialize( xml:XML ):Object
{
xml2object = new XML2Object();
xml2object.xml = xml;
return xml2object.nodesToProperties();
}

public function get xml():XML
{
return _xml;
}

public function set xml( xml:XML ):Void
{
this._xml = xml;
}

private function nodesToProperties( parent:XMLNode, path:Object, name:String, position:Number ):Object
{
var nodes:Array;
var node:XMLNode;

path == undefined ? path = this._result : path = path[name];
if( parent == undefined) parent = XMLNode( this._xml );

if( parent.hasChildNodes() )
{
nodes = parent.childNodes;
if (position != undefined) path = path[position];

while( nodes.length &gt; 0 )
{
node = XMLNode( nodes.shift() );

if ( node.nodeName != undefined )
{
var obj = new Object();
obj.attributes = node.attributes;
obj.data = sanitizeLineBreaks( node.firstChild.nodeValue );

if( path[node.nodeName] != undefined )
{

if( path[node.nodeName].__proto__ == Array.prototype )
{
path[node.nodeName].push( obj );
}
else
{
var copyObj = path[node.nodeName];
delete path[node.nodeName];
path[node.nodeName] = new Array();
path[node.nodeName].push( copyObj );
path[node.nodeName].push( obj );
}
position = path[node.nodeName].length - 1;
}
else
{
path[node.nodeName] = obj;
position = undefined;
}
name = node.nodeName;
}

if( node.hasChildNodes() )
{
this.nodesToProperties( node, path, name, position );
}
}

}
return this._result;
}

private function sanitizeLineBreaks( raw:String )
{
if( raw.indexOf( "\r\n" ) &gt; -1 )
{
return raw.split( "\r\n" ).join( "\n" );
}
return raw;
}
}

Example:

Get Adobe Flash player

Source:

Here is my example file. But since you cant really see Objects in the code on the stage, I’ve included a recursive trace function to loop through the object and print the data.

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import XML2Object;

var xmlObject:Object;
var xml:XML = new XML();

var xmlLoaded = function( success:Boolean ){
if( success ) {
xmlObject = XML2Object.deserialize( this );
this['timeline'].play();
recurseTrace(xmlObject, " ");
myTrace("\n\n")
myTrace("xmlObject.catagories.catagory[10].name.data = "+xmlObject.catagories.catagory[10].name.data);
}
}

xml.ignoreWhite = true;
xml.onLoad = xmlLoaded;
xml.load( 'sampleXML.xml' );

function recurseTrace(info:Object, indent:String) {
for (var i in info) {
if (info[i] == null){}
else if (typeof info[i] == "object") {
myTrace(indent + i + " -");
recurseTrace(info[i], indent);
}
else {
myTrace(indent + i + " = " + info[i] +", ");
}
}
}

function myTrace(myLine:String){
feedback.text += "|"+myLine;
trace(myLine);
}

And here’s my sample xml file: (it’s the same one I use in my Dynamic Flash Scrolling Link List files)

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<catagories>
<catagory>
<name>3D</name>
<url>http://blog.circlecube.com/tag/3d/</url>
</catagory>
<catagory>
<name>abstract</name>
<url>http://blog.circlecube.com/tag/abstract/</url>
</catagory>
<catagory>
<name>actionscript</name>
<url>http://blog.circlecube.com/tag/actionscript/</url>
</catagory>
<catagory>
<name>animation</name>
<url>http://blog.circlecube.com/tag/animation/</url>
</catagory>
<catagory>
<name>blog</name>
<url>http://blog.circlecube.com/tag/blog/</url>
</catagory>
<catagory>
<name>book</name>
<url>http://blog.circlecube.com/tag/book/</url>
</catagory>
<catagory>
<name>CG</name>
<url>http://blog.circlecube.com/tag/cg/</url>
</catagory>
<catagory>
<name>charcoal</name>
<url>http://blog.circlecube.com/tag/charcoal/</url>
</catagory>
<catagory>
<name>circle cube</name>
<url>http://blog.circlecube.com/tag/circle-cube/</url>
</catagory>
<catagory>
<name>collage</name>
<url>http://blog.circlecube.com/tag/collage/</url>
</catagory>
<catagory>
<name>color</name>
<url>http://blog.circlecube.com/tag/color/</url>
</catagory>
<catagory>
<name>css</name>
<url>http://blog.circlecube.com/tag/css/</url>
</catagory>
<catagory>
<name>drawing</name>
<url>http://blog.circlecube.com/tag/drawing/</url>
</catagory>
<catagory>
<name>dreamweaver</name>
<url>http://blog.circlecube.com/tag/dreamweaver/</url>
</catagory>
<catagory>
<name>experiment</name>
<url>http://blog.circlecube.com/tag/experiment/</url>
</catagory>
<catagory>
<name>film</name>
<url>http://blog.circlecube.com/tag/film/</url>
</catagory>
<catagory>
<name>final cut</name>
<url>http://blog.circlecube.com/tag/final-cut/</url>
</catagory>
<catagory>
<name>flash</name>
<url>http://blog.circlecube.com/tag/flash/</url>
</catagory>
</catagories>

Download:

Here’s the XML2Object.as class: XML2Object.as class

 

Here’s a zip containing everything and the working example: xmlToObject.zip

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Go get the file at FlashDen

Dynamic Scrolling Link List XML driven (No Wrap)

An interactive link list. Vertically scrolling list of links or just text. Could be used for a nav menu or a link list, or even just a scrolling list. Scroll speed calculated dynamically from mouse position to give not only scrolling control, but also speed control. Reads an external XML file containing just titles and url paths and creates this interactive click-able link list! On click the link is highlighted and on release loads the url either in a blank window or not (configurable). On rollover the list item grows with animation and is highlighted (all configurable, size speed etc). Once end of list is reached scrolling stops, another version is available with a wrap-around feature: Dynamic Scrolling Link List XML driven Auto wrapping

Get Adobe Flash player

Circlecube Items at FlashDen

21075 24687 45713 45893 22018

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26 Mar 2008

Dynamic Flash Scrolling Link List XML driven Component on FlashDen

Author: Evan Mullins | Filed under: portfolio