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	<title>Comments on: Distance Formula in Actionscript Tutorial &#124; Pythagorean theorem</title>
	<atom:link href="http://blog.circlecube.com/2008/02/tutorial/distance-formula-in-actionscript-tutorial-pythagorean-theorem/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.circlecube.com/2008/02/tutorial/distance-formula-in-actionscript-tutorial-pythagorean-theorem/</link>
	<description>Evan&#039;s Interactive Actionscript Exploration</description>
	<lastBuildDate>Fri, 12 Mar 2010 23:36:02 +0000</lastBuildDate>
	
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		<title>By: Evan Mullins</title>
		<link>http://blog.circlecube.com/2008/02/tutorial/distance-formula-in-actionscript-tutorial-pythagorean-theorem/#comment-144</link>
		<dc:creator>Evan Mullins</dc:creator>
		<pubDate>Mon, 03 Mar 2008 17:28:06 +0000</pubDate>
		<guid isPermaLink="false">http://blog.circlecube.com/2008/02/15/distance-formula-in-actionscript-tutorial-pythagorean-theorem/#comment-144</guid>
		<description>Yea, I realize that you can&#039;t have a negative distance. The distance I display is just the x and y coordinate from the origin... real distance wouldn&#039;t be negative, should have applied an absolute value to the number before I displayed it. Thanks for pointing that out!
I&#039;ll leave that in the display just to help show which line is which.  Maybe it should read x and y coordinates rather than distance a and b..</description>
		<content:encoded><![CDATA[<p>Yea, I realize that you can&#8217;t have a negative distance. The distance I display is just the x and y coordinate from the origin&#8230; real distance wouldn&#8217;t be negative, should have applied an absolute value to the number before I displayed it. Thanks for pointing that out!<br />
I&#8217;ll leave that in the display just to help show which line is which.  Maybe it should read x and y coordinates rather than distance a and b..</p>
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		<title>By: Zac</title>
		<link>http://blog.circlecube.com/2008/02/tutorial/distance-formula-in-actionscript-tutorial-pythagorean-theorem/#comment-133</link>
		<dc:creator>Zac</dc:creator>
		<pubDate>Fri, 22 Feb 2008 01:41:39 +0000</pubDate>
		<guid isPermaLink="false">http://blog.circlecube.com/2008/02/15/distance-formula-in-actionscript-tutorial-pythagorean-theorem/#comment-133</guid>
		<description>Thanks for the tutorial.

Just one comment. In your Flash file, the distances &quot;a&quot; and &quot;b&quot; are shown as negatives for half of the plane (when the cursor is above the top vertex of the triangle and to the left of the line marked with &quot;a&quot;.)

Distance is always a positive number (it is a scalar quantity).

This is not the same as the negative x- and y- values shown in my &lt;a href=&quot;http://www.intmath.com/Trigonometric-functions/5_Signs-of-trigonometric-functions.php#ASTC&quot; rel=&quot;nofollow&quot;&gt;trigonometry ratios&lt;/a&gt; interactive.</description>
		<content:encoded><![CDATA[<p>Thanks for the tutorial.</p>
<p>Just one comment. In your Flash file, the distances &#8220;a&#8221; and &#8220;b&#8221; are shown as negatives for half of the plane (when the cursor is above the top vertex of the triangle and to the left of the line marked with &#8220;a&#8221;.)</p>
<p>Distance is always a positive number (it is a scalar quantity).</p>
<p>This is not the same as the negative x- and y- values shown in my <a href="http://www.intmath.com/Trigonometric-functions/5_Signs-of-trigonometric-functions.php#ASTC" rel="nofollow">trigonometry ratios</a> interactive.</p>
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