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Archive for May, 2007

Pog Portfolio - Interactive flash portfolio

An interactive flash portfolio featuring ‘pog’ thumbnails sortable by tags and adjustable properties.

open Circle Cube POG portfolio
Pog Thmb

Circle Cube . com
Toggle the help window with ‘h’.
Click the pogs to explore each piece, if applicaple click the ‘open window’ link.
Pog options are aligned across the top of the bay window, use them to adjust the properties within the bay area. Mix and match until you find your fit. Tag buttons are across the bottom, click to specify the genre of art to display.

Gravity:
Toggle the force of gravity acting on the pogs. Pogs with gravity on will be pulled down and bounce according to mass.
White is on. Black is off.

Spring:
Toggle the spring or elasticity option. Pogs will hinge to a point and orbit that point.
White is on. Black is off.

Grid:
Toggle the grid option. The pogs can either form into an array of pogs or move aimlessly in the space.
White is on. Black is off.

Friction:
Toggle the force of friction acting on the pogs. Pogs with friction will slow down and over time eventually stop.
White is on. Black is off.

Tags:
Click these tag button descriptors to see only that style of work in the portfolio.
Select all work, video, new media, animation, or drawing.

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iKill Game

My BFA exit project. I made this flash game. Long story short, you pick fruit, sell it and buy happy meals. See if you can reach the top scores!

Go here to play iKill

Check out the documentation blog DigMeExit to see the game develop over the semester and even play older version of the game.

iKill Logo

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M88 Tank Model

For the “Boneyards” Documentary on A&E. Here is the model of the M88 Tank. It’s what they use to tow tanks and stuff, it can lift a thousand tons or something ridiculous like that! I did the modeling for the tank in Maya.

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Beulah Henderson Riley Website

Beulah Henderson Riley is my grandmother, I always clled her Gran-B. This is her ‘autobiography’ which I added photos to and made into a book on blurb. Then I wanted to share all the content without requiring the purchase of the book. So I made this easy website with blogger. It was just the simplest way to upload all the content from the book.

beulah website

Link to Beulah Henderson Riley Site

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Reason Website

Here is a website I made for an old band I was in, Reason. The site is all html. I tried to push to navigation in a unique direction, some call it annoying (hint: use the scroll bars). I also designed most art and band art (posters, fliers, album art, etc).

reason

Reason website link, Check out the soundroom for some mp3 downloads!

reason2

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Beulah Henderson Riley Book

Beulah Henderson Riley is my grandmother, I always clled her Gran-B. This is her ‘autobiography’ which I added photos to and made into a book on blurb. I’m planning on creating a new more graphically aesthetic book in inDesign soon, so check back for that!

Beulah Henderson Riley - The Book

Beulah Henderson Riley. A book created by combining Beulah’s personal life story and other writings with family photographs. Created and Edited by Evan Mullins. Order a physical copy through Evan’s store at Blurb.com.

Her autobiography and personal history. Born and raised in Roanoke, Virginia she tells her family history and recounts events in her life. Also contains local church history for the Roanoke Virginia area. Also features actual family photographs to coinside with her writings.

Appendix also contains:

  • A presentation she prepared for her mother Osceola Ferguson Henderson entitles “This is Your Life”.
  • A talk she gave in Sacrament meeting discussing church history of the Church of Jesus Christ of Latter-Day Saints in the Roanoake area.
  • A talk give by her daughter, Suzanne Riley Mullins, at her funeral in 1993.

beulah book

Book site at Blurb.com

Book Preview (pdf)

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I Heart Net Art | net.Art Exhibit

Class exhibition of net art.

ARST3800 Net Art Studio Fall 2005.
Mark Callahan @ Digital Media @ Lamar Dodd School of Art @ The University Of Georgia

Net Art Studio examines the current state of artistic practice on the Internet and facilitates the production of new works for networked audiences. The course consists of concurrent research and studio components, joined by critical theory.
The research component, achieved by prepared lectures, readings, and directed group research, surveys the cultural and technological underpinnings of contemporary net art. Key areas include historical discourse (media studies, pre-history of the computer, counter-culture movements), significant works online (independent, collective, curated), and practical technical structure (hardware, software, networks).
The studio component focuses on the creation of prototypes that lead up to a final project that exists on the internet and can be submitted to online ‘galleries’ and new media festivals. Student projects are discussed in group critiques within the context of individual artistic development and contemporary net.art. The studio component will be supplemented as necessary by remedial demonstrations, problem-solving assignments, and individual critique.

View the archive of the exhibit

I Heart Net Art
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Make a Face, by Evan Mullins
9 pieces in the exhibit in which I play with interactivity, randomness, artificial intelligence, and typography/typefaces.

View the works in the exhibit I’ve posted on the blog:
Make a Face: Single, Grid, Interactive Grid, Crowd.
Hungry
Dog Trainer
Typeface: 1, 2, 3.

The whole exhibit (beware of broken links):

balloon Burn the House Down Expansion Squad fryman gerrysattele.com gooooooooooooooooooooooooooooooooooooooooooooooooooooogle.com handsomerobot Tony Smith I.S.P. jaredoldham.com kudzoomedia.com Brian Parsons Make a Face Evan Mullins Project(n.) Project(v.)

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